#GameIt

1-11 of July 2022

Gouvy & Antwerp, Belgium

Training Course

 

AIM AND PROGRAMME ELEMENTS
An educational game is a game that is designed to teach humans about a specific subject and to teach them a skill or change attitudes. Games are interactive
play that teaches us goals, rules, adaptation, problem solving, interaction, all represented as a story. They give us the fundamental needs of learning by
providing – enjoyment, passionate involvement, structure, motivation, ego gratification, adrenaline, creativity, social interaction and emotion. As all types of youth work have one key aim – to help young people’s emotional and social development in an informal setting but through educational processes, it is essential for the youth workers to be able to develop educational games for the specific context they have in their local community and purpose they want to reach. Taking all these into account, the main aim of this training is to empower and give youth workers frameworks and space to create and practice educational games to be used in their daily work. During the training participants will be given the opportunity to become game – architects and facilitators of educational games through experiential and non- formal learning.
The training will have the following structure planned:
1) Research and deeper understanding of various social issues relevant for the participants (social exclusion, active participation, discrimination, various global issues etc.)- based on the needs of the group and local context and what educational and experiential games are they using for their target groups;
2) Theory on educational and experiential games architecture and tips and tricks how to run smoothly a meaningful learning activity for the target group identified; How to evaluate an educational activity and give a constructive feedback;
3) Developing, Planning, Implementing and Evaluating a Final event (testing the fames developed) – the group will go through all important steps of creating educational and/or experiential games, which they will actually do in the training and implement during the local event.
THE VENUE
In between 1-08 July 2022 we will be staying in an old farm near Gouvy, a small village 180 km away from Brussels, situated in a beautiful mountain
district of Belgium – Ardennes. Gouvy is home to more than 370 kilometres of hiking tracks and 165 kilometres of MTB trails. So it honours its status of
Belgian mountain bike capital. We will have the old farm only for ourselves. There is a big living room and also an attic that we can use for our sessions, there
is a cozy professional kitchen, microwave, fridge x 2, freezer, dishwasher x 2, gas cooker x 12, professional dishwasher, a nice terrace, fireplace, BBQ place, swimming pool. Participants will be accommodated in single and double rooms; there is a washbasin in every room and showers in some. There are also few common bathrooms and toilets.
Food
In Gouvy ALL(!!!) the meals will be prepared and cooked by the participants divided per country groups. We will make the division for the days who is cooking when, collect the receipts in advance to be able to make the shopping of the ingredients in advance and ensure that participants can get in touch together to
discuss possible menu. At the end of the training we will also make the electronic “Receipy book” of the meals cooked during the training. For the days in Antwerpen meals will be provided by the hostel and few meals will be arrange in the city by the organizers or by the participants (free day).

More Information

  • Eligible to participate in this project are only Cypriots and/or Cypriot residents.
  • 3 Participants 18+
  • Food and accommodation are fully covered by the project and the traveling cost up to 360 euro
  • If you are interested to participate you can fill up the  Application Form